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User Interface Improment (Mods Related)


Elhazzared
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The current way to use mods is quite aweful, mods are all added to jumble, they repeat them selfs for countless rows and it make generally hard to search for anything, even more annoying having to remove mods from a weapon or warframe to improve them and then stick them back in. Here's a sugestion on how to significantly improve the system.

I'll start with the mod overview. Rather than just gives us a sort by this or that type, make 8 tabs for the mods. Firs tab would be all where all mods are displayed just as they are now. Second tab would be warframe mods where they'd display the warframe mods and sort them by the type of mod they are (Abillities, defensive, etc). Third tab for rifle mods. Forth tab for shotgun mods. Fifth tab for pistol mods. Sixth tab for mellee weapons mods. Seventh tab for sentinel mods. Eight tab would be for fusion cores. This would severely help finiding things rather quickly without lots of page scrolling.

Now to further improve the mod visualisation and search, all repeated mods that are not upgraded (meaning, still at level 0) will stack on top of eachother. So only 1 mod is shown with a number over it indicating how many repeated modules there is of that type that are unupgraded. This completly removes the cluter of things.

To remove the need for mods to be removed from weapons or warframes in onder to be upgraded the following can be done. Mods that are equiped show up on the list as well, however they have a green (Or any other colour of the liking) border to indicate they are currently installed somewhere. Hovering the mouse over the mod will reveal where it is installed. These mods cannot be used to upgrade any other mods unless they are removed from the weapon/warframe however they can be upgraded themsels while installed. For obvious reasons and as the exception to the rule, installed modes, even if not upgraded yet show up separatly from the stack of unupgraded mods.

Fusion. Now that most of the clutter is removed and you got no more than one or two pages per tab it's easy to find the piece you want to use in the fusion as well as what will be consumed for the fusion to go down. Now it's just a matter of adding a slider when selecting a stack of mods to say how many of those mods you want to burn down in the fusion and it will apply the specified number.

I belive this few alterations are simple enough to implement and would provide a very significant improvement in user interface. If you notice anything that is failing in my train of thought fell free to point it out.

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