xREDSTARx Posted April 5, 2013 Share Posted April 5, 2013 (edited) Hello, I apologize in advance for my French English taught in the corridor, so I write a Google translator. About the topic of weapons, I would certainly see a lot of powerful and various weapons. propose to make the system a random stat, ie in the game Diablo. You find or knock drawing weapons, when you create a random drop in stats opridelennyh framework. This way you cut yourself time to create new types of weapons Здравствуйте,Заранее приношу извинения за мой французкий английский учил в коридоре, так что пишу через переводчик Гугл. По поводу темы про оружие,хотелось бы конечно увидить много мощного и разнообразного оружия. предлагаю сделать систему рандомных статов,тоесть как в игре Дьябло. Вы находите или выбиваете чертеж оружия а при созданий выпадают рандомные статы в оприделенных рамках. Этим способом вы сократите себе время по созданию новых видов вооружения Edited April 5, 2013 by xREDSTARx Link to comment Share on other sites More sharing options...
NumberFiveee Posted April 5, 2013 Share Posted April 5, 2013 .. What? Link to comment Share on other sites More sharing options...
Regentlord Posted April 5, 2013 Share Posted April 5, 2013 Man, google translate sucks. I think he is trying to say he wants weapons to build faster but have random stats? Link to comment Share on other sites More sharing options...
Notso Posted April 5, 2013 Share Posted April 5, 2013 (edited) Either that or he wants weapons to drop from killing enemies in-game with random stats? Either way, I say "No thanks!" then wave a cheery goodbye. C: Edited April 5, 2013 by Notso Link to comment Share on other sites More sharing options...
DigitalMaster Posted April 5, 2013 Share Posted April 5, 2013 diablo has gear with random stats, compared to this game which has all static numbers. somebody else already suggested this, its pointless to add this to the game. Link to comment Share on other sites More sharing options...
electricsheep Posted April 5, 2013 Share Posted April 5, 2013 (edited) OP wants procedurally generated (a la Diablo) gun stats upon each craft. Not a good idea considering that each weapon represents a considerable time and resource commitment. Игра задизайнена вокруг жестких ограничений на размер инвентаря, "дорогого" по времени и ресурсам крафта, сравнительно долгой прокачки каждого оружия. Миллион процедурных пушек как в бордерлендс здесь вряд ли появится. Edited April 5, 2013 by electricsheep Link to comment Share on other sites More sharing options...
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