G3rman Posted April 5, 2013 Share Posted April 5, 2013 A simple suggestion to give players more interaction with the environment; allow players to shoot out the glass in the crewman's room in 'Capture' missions. It will allow them to escape faster and possibly avoid a large amount of enemies that are coming from the only other way inside, the door. Good for stealth or fast-paced gameplay when you need an escape. Link to comment Share on other sites More sharing options...
IcarusNine Posted April 5, 2013 Share Posted April 5, 2013 If you enter from the ground level of that tile, the fastest way up is the enclosed stairwell, and thus the only route worth taking. It makes the catwalk stairwell rather useless; the catwalk itself is only useful as the fastest way out of the tile. Link to comment Share on other sites More sharing options...
G3rman Posted April 5, 2013 Author Share Posted April 5, 2013 (edited) If you enter from the ground level of that tile, the fastest way up is the enclosed stairwell, and thus the only route worth taking. It makes the catwalk stairwell rather useless; the catwalk itself is only useful as the fastest way out of the tile. Fastest way up to the room? Yes, of course. Once you are in the room, shooting out the glass is the fastest way out. I'm not concerned with the catwalk at all. Edited April 5, 2013 by G3rman Link to comment Share on other sites More sharing options...
Notso Posted April 5, 2013 Share Posted April 5, 2013 (edited) I should just get a macro that auto-upvotes all of G3rman's posts for me... Edited April 5, 2013 by Notso Link to comment Share on other sites More sharing options...
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