Slank Posted January 10, 2013 Share Posted January 10, 2013 The physics effect for the shotgun is really disappointing compared to the HEK. The HEK ragdoll is some heavy overkill (straight up punting Heavy Armor Grineer across entire levels where as the Bronco's ragdoll effect is nonexistent. Since both weapons are similar in damage values and type, I think the Bronco could use whatever OOMPH that the HEK has while the HEK could be toned down a little bit (maybe split the force from 100%:0% as it is right now to at least 80:20 or even 70:30. This is strictly aesthetics, not damage values, etc. Link to comment Share on other sites More sharing options...
Sealgaire Posted January 10, 2013 Share Posted January 10, 2013 While the HEK's ragdoll force is hilarious, it is a it excessive. It would be cool if the Bronco and maybe the Lex also had stronger effects. Link to comment Share on other sites More sharing options...
Kingdrake Posted January 10, 2013 Share Posted January 10, 2013 Actually I was surprised when I saw that STRUN had less ragdoll effect than HEK and I mean, it pack a way more powerful punch. I just wish the ragdoll effect was in some way linked to the amount of the "overkill" damage done by the weapon, this way for example, a shotgun with multishot mod would send people flying. Yes I'm all for it, call it excessive, unrealistic, but it's fun as hell! Link to comment Share on other sites More sharing options...
VelenoHargreaves Posted January 10, 2013 Share Posted January 10, 2013 I can say that would be hilarious and put some "HOLY S#&$ LOOK WHAT THAT GUN DONE TO THAT GUY!" When I played with the BO I really laughed a lot, seen all thos grinners being throwed in air or in the abyss hahahaha Link to comment Share on other sites More sharing options...
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