Syllabea Posted April 11, 2013 Share Posted April 11, 2013 (edited) Does anyone else think that the Chargers stun too often, or that you take too long to get up from their attacks? With the sheer number of Chargers in most Infested faction levels, it's very easy to be stunlocked, and die very quickly. I think this needs to change. I think that their melee stun chance should be toned down, or their melee damage should be nerfed (As their description says 'Fast but weak claw attacks'). Edited April 11, 2013 by Syllabea Link to comment Share on other sites More sharing options...
Schalimah Posted April 11, 2013 Share Posted April 11, 2013 just keep moving and get a feel for your surrondings and you will be fine Link to comment Share on other sites More sharing options...
Elhazzared Posted April 11, 2013 Share Posted April 11, 2013 So long as you move their attacks always misses. Also there is boxes. If there is a problem about infested is that some missions when soloing in large rooms the enemies are endless. So long as you stand in the room they just keep on comming by the douzen which makes it hard to leave a box and leave the room but then again if you don't you'll run out of ammo. Rooms should have a limit allowance of monsters. After that limit is hit no more will spawn in the room or adjancet rooms until you leave that room just to prevent limitless spawning. Link to comment Share on other sites More sharing options...
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