SpaceNinjaHoboStabber Posted April 14, 2013 Share Posted April 14, 2013 I'm loving this game, over 60 hours in so far. And I'm aware it's in beta. But there is just something so unsatisfying about jumping and mobility in general. It just doesn't flow all that well, all that often. One thing that's extremely annoying is all the automatic stuff, the rolls off of cliffs, the grabs onto the wrong ledge, the rolling after a 3 inch drop (just because you were sprinting at the time). All of it feels very clumsy. I honestly have no idea what to recommend as a fix, but I hope I'm not alone in this feeling. Link to comment Share on other sites More sharing options...
Mystry Posted April 14, 2013 Share Posted April 14, 2013 I agree, I'm getting sick of my character automatically rolling for no reason. You should only roll if you are actively dodging by tapping the shift key or if you fall from a LARGE distance. And by large I mean four or five times your jump height. Link to comment Share on other sites More sharing options...
Dankish Posted April 14, 2013 Share Posted April 14, 2013 I think if you hold back (S) in the air before landing you will not roll forward. And I agree that jumping feels a bit like gravity has been lowered, you just stay in the air too long. Link to comment Share on other sites More sharing options...
SpaceNinjaHoboStabber Posted April 14, 2013 Author Share Posted April 14, 2013 And while I think of it, it would be awesome and hopefully not too difficult to allow us to collect things while rolling, energy, health, credits, etc. It really doesn't make sense why rolling over things doesn't collect them. Link to comment Share on other sites More sharing options...
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