Starforsaken Posted April 15, 2013 Share Posted April 15, 2013 I love the new maps! And I love how there are more way to exploit the game "parkour" mechanics! I think it should be more of it, the game has so much potential in that way. I think that it should be entire maps when you have to use "ninja abilities" in order to progess. Don't you think it will be cool? Maps with a lot of wallrunning and huge abisms! Link to comment Share on other sites More sharing options...
LoRDxDeMoN Posted April 15, 2013 Share Posted April 15, 2013 Not sure. Link to comment Share on other sites More sharing options...
mhd995 Posted April 15, 2013 Share Posted April 15, 2013 I encourage more parkour elements, but I don't think it should be forced. I've seen plenty of people get stuck on simple wallrunning segments, but that's probably also because there is no tutorial on it. Link to comment Share on other sites More sharing options...
KurokoOkami Posted April 15, 2013 Share Posted April 15, 2013 I agree with mhd. After all we are infiltrating non-ninja territories so a walkway or set of stairs is always a must for those who cannot wallrun and the like. Of course I do not deny elements should be incorporated into the levels but as for "required" that, I feel is a no-no based on level design in regards to lore of the game. Link to comment Share on other sites More sharing options...
Quetzhal Posted April 15, 2013 Share Posted April 15, 2013 Yeah - as much as I love wallrunning, especially challenging wallruns, there are players who outright can't perform them. They shouldn't have to quit a map just because they get a tile they can't progress through.However, I am not at all opposed to the ninja-y complex wallrunning being the much faster shortcut to the other side. Link to comment Share on other sites More sharing options...
Starforsaken Posted April 16, 2013 Author Share Posted April 16, 2013 It's true that it should not be a forced path, yes. Now if we think about lore... we already have self-destructing ships (which only have a pile of fire over there and another one around a corner) don't you think that big holes and walls falling down will be more accurate? And what better than parkour on these walls? Yeah! xD Link to comment Share on other sites More sharing options...
dave94 Posted April 16, 2013 Share Posted April 16, 2013 There should definately be more of it, but not to the point where the user has to do it one hundred times to complete the mission. In the future hopefully there will be more content in the "parkour" region of the game that even a "special mission" or "challenge" mission becomes availiable to test your skills in that area. Like a terrain park for example with a time limit to get to the end. It strays away from the original concept I understand but would be fun to be in there and some sort of bonus challenge to do for some extra credits or something. Link to comment Share on other sites More sharing options...
xxx7 Posted April 16, 2013 Share Posted April 16, 2013 Loving the new tile-sets as well! Link to comment Share on other sites More sharing options...
Razorblade2k4 Posted April 16, 2013 Share Posted April 16, 2013 if you really want to try out the parkour elements just break the maps. You will be surprised how much fun this is.http://y62i.img-up.net/2013-04-16c580.jpg Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now