Slank Posted January 11, 2013 Share Posted January 11, 2013 When some glass breaks on the ship and you hear the sound being muffled, etc. shouldn't all the loose objects in the room fly out? Atleast have all the dead ragdolls zoom out the hole. As for everybody else, have the lore explain that "magnetic shoes/crates" keeps living units and objects baked into the level grounded. Link to comment Share on other sites More sharing options...
HammerHead90 Posted January 11, 2013 Share Posted January 11, 2013 Depends on the place they are, if they're in the corner, they shouldn't fly out, but if they're blocking the hole (i.e. when you break the glass), then yes. I don't mind, because modelling pressure distributions of all rooms during space exposure would be too much of a hassle. Game don't need this right now. Link to comment Share on other sites More sharing options...
ACRONYNJA Posted January 11, 2013 Share Posted January 11, 2013 I would love for vacumm to nullify the ship's gravity and allow for zero grav combat! So many cool things you can do, so little time! Link to comment Share on other sites More sharing options...
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