GetBrocked Posted April 20, 2013 Share Posted April 20, 2013 So I used the Paris recently and it's been acting kinda strange. Ignoring the strangeness that is the multishot quirks and damage numbers; it seems like when you're moving, on uneven surface, scratching your &#! or really anything the shot arrow has a chance to complete go somewhere other then where you are aiming. It seems to be most common when on a uneven surface or side strafing. While certain parts are obviously bugs it kinda does sort make sense to reduce this guns effectiveness while moving. Anyone else notice this? Link to comment Share on other sites More sharing options...
Sikab Posted April 20, 2013 Share Posted April 20, 2013 "it kinda does sort make sense to reduce this guns effectiveness while moving" No it doesn't make sense. When none of the other weapons act the same. Link to comment Share on other sites More sharing options...
Tetsmeha Posted April 20, 2013 Share Posted April 20, 2013 I've noticed it acting a lot like Ash's shuriken where if you aim at specific spots it shoots in random directions. Link to comment Share on other sites More sharing options...
Deost Posted April 20, 2013 Share Posted April 20, 2013 I've not noticed that yet. I have noticed that the Rifle test (kill 30 people) doesn't update when you kill someone with it. Though it does have a slight arc at longer range. Link to comment Share on other sites More sharing options...
Veryk Posted April 20, 2013 Share Posted April 20, 2013 Just encountered a weird instance where the arrow shot 45 degree angle (ish) from where I was aiming. Also when shooting at Vay Hek my attacks with the Paris were not being displayed via the pretty numbers. My melee and sidearms numbers appeared just fine. Link to comment Share on other sites More sharing options...
toolofdarkness Posted April 23, 2013 Share Posted April 23, 2013 i think the bow isnt broken it just has a slight shot variation of .000000001% or some insane persent like that. which alows it to shoot crazily at long ranges or while moving and stuff like that Link to comment Share on other sites More sharing options...
-GG-Sinevultu Posted April 23, 2013 Share Posted April 23, 2013 (edited) Sorry had to post this :P. Edited April 23, 2013 by Clownsanity Link to comment Share on other sites More sharing options...
VER1 Posted April 23, 2013 Share Posted April 23, 2013 The Paris does sometimes shoot way off target even when the reticule is on it. Highly likely some sort of bug introduced with the patch. Link to comment Share on other sites More sharing options...
Dasmir Posted April 23, 2013 Share Posted April 23, 2013 The Paris does sometimes shoot way off target even when the reticule is on it. Highly likely some sort of bug introduced with the patch. its happens with all weapons if you try to aim in a "Staircase" Link to comment Share on other sites More sharing options...
Panzermeido Posted April 23, 2013 Share Posted April 23, 2013 (edited) I actually tried to replicate this bug: it happened to me with almost 100% frequency if I tried to shoot with RMB-aiming into a room from the outer edge of a vent tube on the Grineer Asteroid Base map type. I guess it's somehow connected with camera placement. Edited April 23, 2013 by Panzermeido Link to comment Share on other sites More sharing options...
MoonicusMaximus Posted April 23, 2013 Share Posted April 23, 2013 Weapons with actual projectiles do have an issue to where, if you are moving and your character moves onto a different level plane, the shot will go askew. The Boltor/Bolto weapons have this issue, but aren't that noticeable because of the rapid fire nature and natural recoil spread of the weapon makes it unnoticeable. Ash's Shuriken and the Paris arrow are the more noticeable culprits. In other words, if you are aiming your Paris and side strafing, and step down onto a set of stairs, your arrow will not be where your reticule suggests. Link to comment Share on other sites More sharing options...
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