Ashgan9 Posted April 20, 2013 Share Posted April 20, 2013 Just a small idea I had rolling around in my head for a few days now figured I'd finally post something see what everyone thinks bout it. Anyhow the idea is that when you get the final upgrade on a mod (not necessarily all mods but some) it gives a small extra perk. One idea I was really fond of with this was Thieves Wit would allow you to open the Red lockers when its fully fused up to max level. Flow might give a slight energy regen like 1 over 5 sec (just throwing things out to get the idea across don't necessarily need to use any of this) Rush might give a slight jump boost etc etc use your imagination on what could be done if people like this idea I might go back and actually think up more ideas on current mods. Link to comment Share on other sites More sharing options...
Feardemon Posted April 20, 2013 Share Posted April 20, 2013 Thats a great idea, takes some of the pain away of mods ending in odd numbers which in turn causes them to round up on polarity slots. Link to comment Share on other sites More sharing options...
NarcolepsyNoise Posted April 20, 2013 Share Posted April 20, 2013 Ammo Drum - +1 ammo / 5s Ammo Stock - 10% of returning a shell back into your ammo stock Stuff like that =D Link to comment Share on other sites More sharing options...
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