Trevizesc Posted April 23, 2013 Share Posted April 23, 2013 Hey all, last night I had an idea that maybe could help you: What about change a little the gravity in some maps or in some parts of the map?? Warframe fights in spaceships afterall, what if the gravity reactor is broken? I'm thinking to ultra-jumps (in case of low gravity); to no-jumps (high gravity zone) ; or (why not) fluctuactions due to totally absence of it. Another idea I had is about not linear decks plan (maybe the spaceship have entered in collision with a planet and it is precipitating because of the planet's gravity)... I think it is not difficult to rotate spaceship's decks a bit and old maps could become totally different to players, opening a lot of new possibilities (such as climbing floor... walking on walls... walking/climbing on elevator's tunnel... super-slips ...) Finally, (this one could be more difficult to be relised), why not inserting water flooded areas where warframe could swim or even fight?? I believe that this could be another trick to have a lot of new map zone using old ones. I hope I helped, let me know what do you think about my ideas. Link to comment Share on other sites More sharing options...
Saru Posted April 23, 2013 Share Posted April 23, 2013 I like, especially the last idea. Reminds me of mirror mode for Mario Go Kart . Link to comment Share on other sites More sharing options...
Trevizesc Posted April 23, 2013 Author Share Posted April 23, 2013 yeah, they are good tricks to give levels a lot of personalisation, also "rotated" ships will give to player the feeling of instability, danger and distruction.. Link to comment Share on other sites More sharing options...
Nuntium Posted April 24, 2013 Share Posted April 24, 2013 It would be so cool if a broadcast went over the PA system that the gravity-maker-thingy was damaged, and next thing you know were standing on the walls. +1. Link to comment Share on other sites More sharing options...
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