securitywyrm Posted April 26, 2013 Share Posted April 26, 2013 In an extermination mission, you kill all the enemies on the map. As such, it makes little sense and adds no value to have the players run all the way to the extraction point once the objective is complete. I would like to put forward that requiring players to run an empty map serves no beneficial purpose. I would like to propose that once an extermination mission is complete, the players get 15 seconds and then the extraction video plays and back to main menu. Link to comment Share on other sites More sharing options...
Naked Posted April 26, 2013 Share Posted April 26, 2013 Maybe the ship can't reach the certain part where you are? Link to comment Share on other sites More sharing options...
Xtorma Posted April 26, 2013 Share Posted April 26, 2013 But you have to get back to where your ship is docked. I mean I guess they could have teleporters, but if they did then why extract from any mission. Also those are good maps to try and find hidden rooms in hehe. Link to comment Share on other sites More sharing options...
Slayblaze Posted April 26, 2013 Share Posted April 26, 2013 Maybe you want to search lockers for Rubedo or Alloy? Link to comment Share on other sites More sharing options...
Kyrkitao Posted April 26, 2013 Share Posted April 26, 2013 It provides an opportunity to loot the level. I don't disagree with your idea that it seems a little silly, but it has a purpose. Link to comment Share on other sites More sharing options...
securitywyrm Posted April 26, 2013 Author Share Posted April 26, 2013 But you have to get back to where your ship is docked. I mean I guess they could have teleporters, but if they did then why extract from any mission. Also those are good maps to try and find hidden rooms in hehe. Yes but we also don't show the entire 'crawling through the vents' scene where you infiltrate a base. It gets skipped over because it doesn't provide value. In the same manner, it can be implied that the Tenno casually walked to the extraction point. As some wish to have the opportunity to loot the vessel, I would like to instead suggest a system based around movement. If a player stops moving for 10 seconds, they are treated as 'at the extraction point.' Thus if all players stop moving, the extraction will occur in 10 seconds. That means they can keep searching for loot and once they're done, just be done. Link to comment Share on other sites More sharing options...
Xtorma Posted April 26, 2013 Share Posted April 26, 2013 Yes but we also don't show the entire 'crawling through the vents' scene where you infiltrate a base. It gets skipped over because it doesn't provide value. In the same manner, it can be implied that the Tenno casually walked to the extraction point. As some wish to have the opportunity to loot the vessel, I would like to instead suggest a system based around movement. If a player stops moving for 10 seconds, they are treated as 'at the extraction point.' Thus if all players stop moving, the extraction will occur in 10 seconds. That means they can keep searching for loot and once they're done, just be done. Monumental trolling would occur. fred: Joe stop moving we want to extract.... Joe : hahahahahahahahaha. Link to comment Share on other sites More sharing options...
stacey69 Posted April 26, 2013 Share Posted April 26, 2013 I like to search all the lockers and chest things aswell so not for me thanks mate. Link to comment Share on other sites More sharing options...
DrCashew Posted April 26, 2013 Share Posted April 26, 2013 Once you're done the extermination mission, you are often only one room away from the extraction, I don't really see an issue with it. Link to comment Share on other sites More sharing options...
securitywyrm Posted April 26, 2013 Author Share Posted April 26, 2013 Monumental trolling would occur. fred: Joe stop moving we want to extract.... Joe : hahahahahahahahaha. As compared to just not moving to the extraction zone? Link to comment Share on other sites More sharing options...
Xtorma Posted April 26, 2013 Share Posted April 26, 2013 As compared to just not moving to the extraction zone? Fred: come on joe , don't make us run all the way to extraction, it defeats the whole purpose of the 15 second timer. come on dude Joe: hahahahahahaha run sucka Fred: You are lucky you are my brother in law dude. Joe: thats what you get for giving me a tie last christmas , you cheap basterd. I am kidding of course man , I see no problem with your suggestion if they wanted to put the time into it. I am not some super immersion freak or anything. Link to comment Share on other sites More sharing options...
securitywyrm Posted April 26, 2013 Author Share Posted April 26, 2013 Fred: come on joe , don't make us run all the way to extraction, it defeats the whole purpose of the 15 second timer. come on dude Joe: hahahahahahaha run sucka Fred: You are lucky you are my brother in law dude. Joe: thats what you get for giving me a tie last christmas , you cheap basterd. I am kidding of course man , I see no problem with your suggestion if they wanted to put the time into it. I am not some super immersion freak or anything. Well to me, a game is a challenge. There is zero challenge running to extraction once everything on the map is dead. That's time I could be on a different map with a challenge. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now