Vyeth Posted April 26, 2013 Share Posted April 26, 2013 Posted it in other thread but may get buried.. So here it is.. True.. I don't like rushers.. INCOMMING SUGGESTION , TAKE HEED DE: The player should be able to select a "plan" for each mission they start.. By plan I mean "Stealth", "Aggressive" or "Balanced (as it is now)".. When players select "Stealth", alerting the gaurds will spawn enemies twice the normal map level but the alarm will reset after an amount of time. ALSO you should get bonus points (or make it so that the ONLY way to get points in this mode) at the end of the mission if you complete it with the alarm NOT sounding. "Aggressive" action automatically has the enemies on alert status (endless waves) but are at 2/3 of the normal map level. There is a hidden timer that starts at 30 seconds and gives +30 secs for each new room you visit.. Players must complete the mission with time on the timer for bonus points (or make it so that the ONLY way to get points in this mode) at the end of the mission. Balanced is the exact same way it is now.. This should give some variety AS WELL as let people know what type of team they are joining and how they want to play a certain mission or map.. /end suggestion. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now