Revanoc Posted April 27, 2013 Share Posted April 27, 2013 Well I've been thinking, I noticed how some of us have been making clumsy mistakes of fusing mods that weren't intended to be used as a fusion material (I know I made a few mistakes of fusing a few maxed mods by accident... *sigh*) well a good way to counteract this is with a mod lock feature where you can lock mods from being fused or sold. I'm sure this would be handy for Tenno all over the system Link to comment Share on other sites More sharing options...
Guest Sess1on Posted April 27, 2013 Share Posted April 27, 2013 Yeah, that and a way to easily identify which mods have been maxed out. Link to comment Share on other sites More sharing options...
Revanoc Posted April 27, 2013 Author Share Posted April 27, 2013 Yeah, that and a way to easily identify which mods have been maxed out. well written my friend Link to comment Share on other sites More sharing options...
Takomancer Posted April 27, 2013 Share Posted April 27, 2013 yep there went my maxed out flow mod and never saw it again. Link to comment Share on other sites More sharing options...
N4G4M4K1 Posted April 28, 2013 Share Posted April 28, 2013 +1, absolutely agree. Also a new sorting tab specifically for locked mods, so you can easily access them without having to sift through piles of fusion supplies. Link to comment Share on other sites More sharing options...
KavasMasta Posted April 28, 2013 Share Posted April 28, 2013 PLEASE Link to comment Share on other sites More sharing options...
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