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Endgame Suggestions !


moors
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we need endgame

some suggestions

 

-higher mobs should drop more/better loot

-random gear polarity

-uniqe mods with rng rolls

-special boss loot like jewelry "rng" "harder bosses"

-paragon levels "devs talk about it @ twitch livestream" 

-make it possible to upgrade mods higher then 5 or 10

-gamemodes like 1vs1 / 2vs2 pve maps (no pvp)

 which team is faster / find / rescue / search / jump and run skills

 

 

i like this game realy and i think best devteam afaik

 

but after 200hours + and be a grandmaster 

 

 

i realy want something to farm

 

what u guys think would be the best endgame ???

"pls dont say pvp its PVE game :)"

Edited by moors
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Well, RNG loot they removed specifically, and I'm pretty ok with that.

 

New epic levels that put teams in hard situations would be good. Unfortunately, I don't want epic levels that involve mass numbers of units, as that results in bad gameplay when the host isn't up to computing all that information.

 

I don't like team v team, personally. I'd rather the developers find ways to push teams to work together without mass units, or sponge units. I think the five minute reactor meltdown has potential, if elevators didn't exist, and if it weren't so close to the end all the time.

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i thought that maybe for when you've beaten the Sol galaxy, their could be another galaxy with more missions and new enemy types. A star system like Alpha Centauri or Sirius.

 

ITS NOT A @(*()$ GALAXY!

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