Zhonatta Posted May 2, 2013 Share Posted May 2, 2013 (edited) I have just started using the Fragor and up until now not having the abilty to cancel melee animations (I.E. Regular swings/ Ground Finishing Moves) has not really be a problem , more of a minor annoyance. However, now it is just silly I will literally go into rants 2-3 seconds long where I am hitting nothing but air or finishing someone on the ground who is long dead. During this time I am have no control of my character and it really destroys the fluidity of the game that I have come to love. Takes some notes from other hack and slash games and make the melee attacks interruptible via block please. Edited May 2, 2013 by Zhonatta Link to comment Share on other sites More sharing options...
Noponis Posted May 2, 2013 Share Posted May 2, 2013 thaT's the whole point of the fragor slow but big range and strong my advice would be to avoid groundattacks , getting fury(melee firerate) mod at an upgrade leve of +40% or higher and always cancel the jumpattack with dash Link to comment Share on other sites More sharing options...
Carcharias Posted May 2, 2013 Share Posted May 2, 2013 Word to the OP. I would rather have an option to turn off forced animations all together. Link to comment Share on other sites More sharing options...
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