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Pressure Point And Balancing Melee Weapon


Hueminator
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I've been reading forum and most agree that pressure point need a buff.  However, since all the Mod works based on percent.  The more pressure point  maximum percent increase would increase the gap between 2h and 1h weapon.  For example , Fragor with base damage of 50, with current pressure point of 42% it would have 71 damage (21 damage increase). On the other hand, 42% of let say Dual Heat Sword (30 base damage ) would result in 42.6 damage (12.6 increase).

 

I personally agree with pressure point giving too low percent increases, but the above can show that buffing pressure point also introduce a new balancing problem.

 

I made a spread sheet listing weapons and how it would turn out with max pressure point and max fury, and compare their "DPS", or "damage per second".  "Second" I define as "1/rate". I also categorize it into 2h and 1h.  2h includes the heavy weapons and staff, 1h includes everything else. Then I take their average DPS and compare between 2h and 1h.  What I found out was 2h yield higher average damage.

 

My sense of balance tell me that these weapon should have the close or same average DPS, so I start tweaking around with pressure point % and try to bring 1h average DPS closer to 2h.

 

Since most people wants pressure point to be 60-90% so I plug in 60% for 2h and 90% for 1h weapon, and their average DPS yield to be roughly equal, this could be a solution.

 

If Pressure point is 2 separate mod for 1h and 2h (like serration vs hornet strike), each with different %, it would solve this problem and with the suggested number I think it would also buff melee in general.

 

Sadly, this is not a perfect solution.  There are some problems that stand out to me with this addition of new mod 

 

1.) Revise the UI and re-categorize weapon into 1h and 2h

2.) Would be chaotic and probably buggy, since pressure point currently shared by 1h and 2h.

 

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Heavy weapons should do more damage on average than lighter weapons.

Next we'll have someone complaining that Magazine Wrap is almost useless on a Latron/Snipetron.

Heavy weapons should also lower your movement speed, but they dont. :/

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