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Hosting A Game, Bandwidth Issues


amppi
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I love how the game, matchmaking and hosting works, but the bandwidth you need to host a game is just something unbelievable. With my current 1Mbps upload (which i find pretty common), its impossible to host a 4 player game without anyone lagging, add a voice-comm program and others cant make up a word i say because of the lag.

 

I hope you could somehow look into this issue and make it a little bit lighter on bandwidth, i dont know if its possible or easy, but would improve gameplay a lot. Knowing when enemies actually die, not getting hit when nothing should be near etc.

 

I did check out the numbers for a quite a while with traffic analyzer, playing a game as a non-host, its around 20-30KB/s download and less than 5KB/s upload. But as a host for 3 other players, 80-100KB/s upload. Hosting 2 other players it drops to under 80KB/s and is ok to play.

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