Clavion Posted May 7, 2013 Share Posted May 7, 2013 Hey, I don't know what the general thought is about this, but wouldn't it be good to have a lock on target as soon as you charge your melee attack and the enemy is in range ? A little like Mass Effect 3 ? I know... Mass Effect 3. But to be honest that's one of the few things I really liked about it. Sincerely, Clavion Link to comment Share on other sites More sharing options...
_Aks_ Posted May 7, 2013 Share Posted May 7, 2013 Why would you need it? It's not like you'll miss from close distance and all long/heavy melee can hit multiple targets. Link to comment Share on other sites More sharing options...
Clavion Posted May 7, 2013 Author Share Posted May 7, 2013 (edited) Why would you need it? It's not like you'll miss from close distance and all long/heavy melee can hit multiple targets. Just an idea. Devs could play with the camera position to give it a more cineastic look. Same for finisher moves. Right now, it just looks too much like God of War or the standard japanese big sword beat-em-up. My opinion of course. The rest is pretty sweet though: Wall run !!! Edited May 7, 2013 by Clavion Link to comment Share on other sites More sharing options...
_Aks_ Posted May 7, 2013 Share Posted May 7, 2013 I'm not really a fan of those things, but I can say that we definitely dont need them for mobs, because there are many of them and while camera does some cool stuff some shield grineer can knock you down and kill you. It can be somewhat good idea to add it to bosses and Stalker. Link to comment Share on other sites More sharing options...
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