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Suggestion: More Delay On Enemy Alarm


Di0medes
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One thing that has been bugging me whenever i try to do any sort of stealthy approach, having an enemy run to a console and hit their button and immediately setting off the alarm is really annoying.

 

All im suggesting is a two or three second period to let you kill them at the console before the alarm goes off (sort of a reward for being attentive to enemies around you.)

 

The same should be done for the lockdown computers as well imo.

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Would be nice. Admit I'm pretty tired of them just walking up to a console and suddenly ALARM. As if every single console on every single ship in the solar system has a big "ENEMY INVADERS EVERYONE FREAK OUT" button on them.

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These are the only computer panels that immediatly become active.  If any of our computers worked this good irl I'd be very happy.

 

Joking aside, I agree there should be at least a 1-2 second delay, that they are accessing the terminal and initiating the alert/lockdown.

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Would be nice. Admit I'm pretty tired of them just walking up to a console and suddenly ALARM. As if every single console on every single ship in the solar system has a big "ENEMY INVADERS EVERYONE FREAK OUT" button on them.

Actually, I think that's all those monitors are for. XD That's why you have to HACK them to clear out a lockdown. 

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