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Anyone Think This Skill List Is Cool?


GunDownGrace
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Signit Drone:
 
Energy cost: 25
 
Range: 45m (55m at max rank)
 
Duration: Until maximum range is reached (will Cease existence upon contact with any object)
 
Trajectory: Parabolic arc,slow traveling
 
Effect range: 35m (40 at max rank)
 
 
The warframe thrusts there right hand into the air,spreading out the fingers and launching a flat,circular drone from the palm of said hand,which begins spinning very rapidly,spewing Many magnesium spark trails as it travels upwards in a parabolic arc,causing all enemys within the effect range to be drawn to it in the case of melee units,or in the case of ranged units,draws there aggro (the drone itself cant be shot down)
 
Absolution (working title)
 
Energy cost: 50
 
Range:20m (35m at max rank)
 
Effect: Nullifier's effect,player version
 
Effect Duration: 10 seconds (20 seconds at max rank)
 
 
The warframe thrusts both hands outwards to opposite sides,sending out a shockwave of energy..
 
This does no damage but nullifys ALL enemy special abilitys,eximus auras,nullifier shield bubbles (yes i hate nullifiers too,and i have the screenshots to prove it)
 
Ever had a problem with those pesky healer ancient halting your wanton rampage?absolution on it
 
hate nullifiers?wanna hate them more?want to turn them into catfood?absolution on it
  
The smell of those toxic ancients curling your toes and blackening your lawn?absolution on it
 
stalker meditating too much?absolution on it
 
Stunning Transit
 
Energy cost: 75
 
Function: Condition dependent cloak + enemy fire redirection
 
Duration: toggle-able 20 seconds primary (30 at max rank) 30 seconds secondary effect (when the 3 key is hit for the second time)
 
Special Notation: During first stage (before the repeat press of 3 key) all user weapons are disabled while the cloak is active
 
Again,simple..The warframe engages the nano fibers on the outside of there armor in conjunction with the obvious blue glowing plasma channels,and enters a state of relatively unstable charged particle cloak the user is given 20 seconds with this relatively standard function cloak to find the spot they wish to turn the ability off at,which activates the secondary effect and deactivates the cloak,which sends out a wave of energy,stunning enemys for 2 seconds before causing them to fire at the warframe`s location for the duration of the secondary effect,the enemys will continue to fire at this location and wil lbe unable to do anything else,good use would be forcing one wave of enemys to shoot inthe direction of another,requires skill to pull off,as timing is everything with this
 

Void Incarnate

Energy cost: 100

Duration: 30 seconds (40 at max rank)

DPH: 2000 per stomp (15 meter radius on that),3000 per bite,4500 from drain grip (one hit with a breif animation)

Ability duration effect 1: normal user body is laying limp on the ground (essentially an unmoveable ragdolled animation with little wisps of energy coming off of it alot),during this the body is untargetable

Ability Duration effect 2: For the duration of this ability,user is in control of a translucent void monster,which has a speed of about 0.5,and glows brighter the more enemy fire hits it (the bright glow part is purely visual)(this also wouldnt be hard as it merely involves spawning a timed npc that the player can control),this monster is also invulnerable unless the ability is somehow disrupted

Effect upon Ability ends: user is mildly stunned (I.E. slowed) for 3 seconds,Enemys within a 30 meter radius will run for cover for 5 seconds

Description: The warframe begins shaking uncontrollably for three seconds as little energy streamers tear away from it.It then falls over,dead-ish.

Then a translucent,clawed foot shaped from void fire steps on the ground infront of the body,then another,the void incarnate has materialized

for the duration of this ability,warframe body is unseusable but safe..while the player happily and merrily runs about as the void incarnate,stomping,chewing,and life draining his or her foes,of course after this is all said and done the enemys flee for a small bit,and the warframe gets back up all fresh and perky like it`s no one's business
 
(here is the reference vid,this would be a fairly brutal example of what it would be like for grineer or corpus to fight this thing,and also the inspiration for it)
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This sounds amazing love the concept, Like a true void sorcerer. But 40 Seconds of high damage invincibility may be a bit OP with the right mods, so maybe have the energy being have a large amount of health with a shatter shield effect on, or possibly an aura that lowers the damage enemies do within a radius. P.S If I miss interpreted something then sorry didn't mean too  

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well the void monster`s time as you can see from the video is meant to be compounded by the fact that most enemies run alot faster than it does

 

as for the mods,i hadnt thought of that one

 

well as soon as the warframe concept that this thing is for is finished...ill consult with the other project members

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