hes2krazy Posted May 8, 2013 Share Posted May 8, 2013 i was watching the stream just alittle while ago and i came up with something how about u get 3 skills they use a different type of energy and regenerate over time like stamina they can be upgraded and are found like mods are special skills can also be found as a blueprint and made in the factory the rare skill sets also cant be bought by platinum or credits in the in game store to make it fair for both players there are different skills for each type of weapon with different effects making each skill unique and special for each type of engagement also to make them none op they should also have a cool down and the weapon effects like fire or freeze should be applied when u use the skill if you guys and girls have any more suggestion comment below ty from hes2krazy Link to comment Share on other sites More sharing options...
d1ru Posted May 8, 2013 Share Posted May 8, 2013 i like it! posting in my suggestions topic: https://forums.warframe.com/index.php?/topic/41668-ideas-for-changesimprovements-in-gameplay-moved/#entry405928 Link to comment Share on other sites More sharing options...
Mindtroverted Posted May 8, 2013 Share Posted May 8, 2013 (edited) I believe a much more simple and elegant solution would be to just add more depth to the melee play. Also making new moves by pressing a direction together with the melee key, or pressing shift + direction + melee key, or ctrl, etc. Also, improving on the usefulness of blocking. Adding more abilities for melee and, later, weapons would turn this into an MMORPG. Too much monitoring your mana and cooldown times in my opinion. My approach is much more basic and would only require training the various key combinations and their proper use in specific situations to open up myriads of possibilites in dealing with enemies Edited May 8, 2013 by Mindtroverted Link to comment Share on other sites More sharing options...
hes2krazy Posted May 9, 2013 Author Share Posted May 9, 2013 (edited) I believe a much more simple and elegant solution would be to just add more depth to the melee play. Also making new moves by pressing a direction together with the melee key, or pressing shift + direction + melee key, or ctrl, etc. Also, improving on the usefulness of blocking. Adding more abilities for melee and, later, weapons would turn this into an MMORPG. Too much monitoring your mana and cooldown times in my opinion. My approach is much more basic and would only require training the various key combinations and their proper use in specific situations to open up myriads of possibilites in dealing with enemies well this can be changed and i thought this solution too but with much more customization of the skill. like when using a skill combination the ability u use for example your jump attack can be changed to something like a spin to the ground attack. but that would complicate things alot Edited May 9, 2013 by hes2krazy Link to comment Share on other sites More sharing options...
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