Azrael90 Posted May 8, 2013 Share Posted May 8, 2013 Kangaroos and Emus can't walk backwards, it's a fact. Ninja can't run diagonally on walls, it's a myth: they can. Now, warframes can't run diagonally on walls. Why? Will they? I like the ninja-idea to walk on every single inch of a room, ceiling included. Also, is it possible to not just grab the edges (which, by the way, is a nightmare for me) but grab to every surface, something like spiderman...they are ninja of the future, they should be able to do that. I would love to fire and kill greeners while jumping everywhere like a flea. Thanks for your attention, hope I was of inspiration. Link to comment Share on other sites More sharing options...
Gregio Posted May 8, 2013 Share Posted May 8, 2013 You lost me after run diagonally.Run diagonally? Okay, that could be doable, maybe spend a tiny bit more stamina.Run on the ceiling? Grab all surfaces? Spiderman? What. Link to comment Share on other sites More sharing options...
Azrael90 Posted May 8, 2013 Author Share Posted May 8, 2013 (edited) And jump to one surface to another, did I mention it? Came on Gregio, you know what I'm talking about. Wouldn't be awsome? Oh, more than "running" on ceilings I meant something like a spiferman-crouched-walk (that's why I bring him in). Ok, my point for the ceiling walking (where you will be undetected) is because I'm playing lot of solos with Ash and I really would like to have a more silent ninja style, staying undetected the whole match and things like that.... Edited May 9, 2013 by Azrael90 Link to comment Share on other sites More sharing options...
TgSid2001 Posted May 9, 2013 Share Posted May 9, 2013 I don't know about ceiling running, but I think it would be cool enough if they could clean up the wall running behavior they already have. I find it very frustrating that I cannot easily transition between a vertical and a horizontal wall run. Additionally, I find it frustrating when you backflip off of a vertical wall run (often into non-visible space, since the camera is facing the wall). I would much prefer the ability to jump up to a ledge and pull ourselves over rather than leap blindly into space after we finish a wall run. Additionally, I think horizontal wall running would be cool if it were implemented such that your perspective changed with the wall run. What I mean is, instead of the 3rd person camera jumping out to watch you run on the wall from a distance, I think it would be cool if it followed in behind the character, transforming the wall into the "floor" for the duration of the run. Maybe the ceiling climbing could be implemented for specific frames... but I don't see it as a necessary component of being a space ninja (especially in the presence of artificial gravity... after all, normal ninjas don't crawl on the ceilings! ^_~). Link to comment Share on other sites More sharing options...
Azrael90 Posted May 9, 2013 Author Share Posted May 9, 2013 I don't know about ceiling running, but I think it would be cool enough if they could clean up the wall running behavior they already have. I find it very frustrating that I cannot easily transition between a vertical and a horizontal wall run. Additionally, I find it frustrating when you backflip off of a vertical wall run (often into non-visible space, since the camera is facing the wall). I would much prefer the ability to jump up to a ledge and pull ourselves over rather than leap blindly into space after we finish a wall run. Additionally, I think horizontal wall running would be cool if it were implemented such that your perspective changed with the wall run. What I mean is, instead of the 3rd person camera jumping out to watch you run on the wall from a distance, I think it would be cool if it followed in behind the character, transforming the wall into the "floor" for the duration of the run. Maybe the ceiling climbing could be implemented for specific frames... but I don't see it as a necessary component of being a space ninja (especially in the presence of artificial gravity... after all, normal ninjas don't crawl on the ceilings! ^_~). Your points are right too. About the ceilings thing, I know it may sounds too stupid, though doing so in that kind of future (I said "ninja of the future") I don't think would be a problem, I see it like a way to improve stealth gameplay. Maybe can be an antigravity mod, I don't know... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now