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Developer Livestream #5 Transcript


Valkav
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I've taken notes from today's developer livestream with Geoff, Scott, Steve, and Rebecca, so anyone that missed the livestream and can't watch the video archive for whatever reason, or doesn't have the time, can still get all the relevant information.  I've included the timestamps for each question in case anyone wants to see the full discussion for that question.

 

You can find the notes here: http://www.valkavgaming.com/2013/05/08/warframe-developer-livestream-5-notes/

 

The video from the livestream can be found on Twitch (http://www.twitch.tv/warframe/b/400892540)  or YouTube (

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All Good news but

 

"A temporary reduction would be very complicated to program."
Add a little up and down arrow, nay?
"They don’t want to add a combo system."
Maybe they have other ways to enrich melee then.
Edited by Disthe
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All Good news but

 

"A temporary reduction would be very complicated to program."
Add a little up and down arrow, nay?
"They don’t want to add a combo system."
Maybe they have other ways to enrich melee then.

 

 

By complicated, he meant that the logistics under the hood would be difficult to sort out.  It's not as simple as modifying the UI to allow us to temporarily scale the mods to our needs.

 

As for the melee adjustments, they didn't give specific information, but they're looking into improving melee combat overall.

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