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Just bouncing around a few ideas


GoneM4d
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Just a few ideas that I think might improve this game a bit.

1. Rhino should have a more heavy charecter, meaning that his movement should feel more heavy.(not that im complaing currenty have him equipped with a axe and loving every single second of it)

2. More slicing death animations. For example if enemy gets slashed from top to bottom he should be split in half and if from bottom left accross to top right his body should be split across the same path that sword took.(and if axe or hammer is being swung from top to bot his head should be rushed to the floor followed by his body)

3. (just an idea) Weapon to class advantage. For example Rhino should have a (minor not game breaking but also noticable) advantage to the heavy weaponry like axe and(or) shotguns while Ember would have same advantage with duel wielding pistols and so on

What you guys think?

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