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Rushed/parkour Missions


Xeniith
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So, I've been thinking alot about this because I really like the parkour aspect of the game, and while I enjoy combat, I prefer keeping stealthy and moving quickly, so I thought of a gamemode in which you get more rewards based on the time you've finished in. Not only this, but adding in a new tileset of parkour-oriented levels would greatly add to the challenge.

 

So, not only is this a fun alternative to repetitive combat missions, but it'll also allow rushers to get what they want without harming slower-paced player's progress.

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