Iraetus Posted May 10, 2013 Share Posted May 10, 2013 So... remember Dark Sector? Mod 1: Quick Throw Description: Uncharged attacks become a fast Glaive throw combo. Upgrade: Increases Range --------------------------------------- Mod 2: After Touch Description: Allows user to control Glaive flight when thrown (Camera zooms in the Glaive like in Dark Sector but with no slomo) Upgrade: Can still be controlable after 1/2/3 bounces --------------------------------------- Mod 3: Disc of Horror Description: Glaive slashes through enemies (The Glaive will still bounce off objects and walls) Upgrade: Increase amount of enemies that Glaive can go through by 1/2/3 OR 2/4/6 --------------------------------------- Mod 4: Ricochet Description: Increase amount of Glaive bounces Upgrade: Increase amount of bounces by 4/5/6 Link to comment Share on other sites More sharing options...
Tauxi Posted May 10, 2013 Share Posted May 10, 2013 Description: Allows user to control Glaive flight when thrown (Camera zooms in the Glaive like in Dark Sector but with no slomo) I like this idea. But I'm not really sure on how you'd control it (didn't play Dark Sector and I can't use youtube or something to look it up). How about having your melee button (default E) as a key to designate it's next target/location. This way you can throw the Glave, mark a couple of things up and still shoot stuff. The other mods seem pretty neat as well, but I'm slightly unsure about the first one. Link to comment Share on other sites More sharing options...
karnati Posted May 10, 2013 Share Posted May 10, 2013 cool ideas..would dfinetly help Link to comment Share on other sites More sharing options...
Iraetus Posted May 10, 2013 Author Share Posted May 10, 2013 I like this idea. But I'm not really sure on how you'd control it (didn't play Dark Sector and I can't use youtube or something to look it up). How about having your melee button (default E) as a key to designate it's next target/location. This way you can throw the Glave, mark a couple of things up and still shoot stuff. The other mods seem pretty neat as well, but I'm slightly unsure about the first one. First of all that would be OP. Second: In Dark Sector the camera will go back in the Glaive (As if you are controling it) and then you can steer with it using your mouse. Link to comment Share on other sites More sharing options...
RenTsune Posted May 10, 2013 Share Posted May 10, 2013 In Dark Sector the camera actually followed the glaive while your character remained immobile, behind cover if you had a brain, and you could control it kind of like a glider. No drastic turns or the like. Guided missiles in more recent games had more mobility. Effectively a limited telekinetic control of the flight path. Good game really, I may have to get it again. As far as mods, I like the going through enemies idea, it's predecessor had very little trouble rending bodies into several bits. However, I would suggest a tweak to its base behavior rather than a mod. It hits an enemy and bounces off in a random direction...considering we have very little ability to aim it I might suggest the charge time be able to be held down and have a line show up indicating the first ricochet. As fast paced as this game is...and how the stealth is entirely more difficult and unpredictable than it should be...that seems impractical. So I would suggest the 'random' factor of the ricochet when hitting an enemy could 'prefer' a direction more likely to strike another enemy rather than going in any random direction. Love the weapon, and I'm sorry if I sound like I'm being too harsh on it, looking forward to much more awesome in the future. P.S. Hey Devs love your work thus far…I like the concept of the prime frames…but could we please be able to alter the gold? Link to comment Share on other sites More sharing options...
Iraetus Posted May 10, 2013 Author Share Posted May 10, 2013 I might suggest the charge time be able to be held down and have a line show up indicating the first ricochet. Could also work with the Paris Link to comment Share on other sites More sharing options...
se05239 Posted May 10, 2013 Share Posted May 10, 2013 I have a weapon-specific mod thread here -> https://forums.warframe.com/index.php?/topic/41020-weapon-specific-mod-suggestion-thread/page-2 Dump your ideas there, if all ideas are in one thread, then it would be easier for DE to see them. Link to comment Share on other sites More sharing options...
Iraetus Posted May 11, 2013 Author Share Posted May 11, 2013 Okay thanks for that will post it there. Link to comment Share on other sites More sharing options...
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