Vabla Posted May 19, 2013 Share Posted May 19, 2013 Obviously the alerts are based on a weighted RNG. What I am curious about though is if it compensates for new items being added to the list. It doesn't make much of a difference right now but as it goes on, the chances to get a specific item (especially frame sets) will go down with each new addition if the system doesn't compensate for it by either adjusting the probability of blueprint alerts or increasing the frequency of alerts in general. P.S. No, this isn't another Vauban thread, I'm wondering how the RNG itself works in here. Link to comment Share on other sites More sharing options...
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