UmbraFalcon Posted July 31, 2015 Share Posted July 31, 2015 Hello there I'm new to the Warframe forums and I have an idea for Mesa's Peacemakers that, with the right balancing, can improve her value in high level missions as well as Tier 4 Void missions. Now I know that one can increase the amount of power strength of Mesa's Peacemakers with modifications but I have one idea that could help boost their potential in gameplay. Now I originally thought of a system where if an enemy was a certain level then her peacemakers would deal a certain amount of damage. However, after some second thoughts I saw how this could be somewhat complicated. This was when I thought of something much simpler; what if Mesa's Peacemakers had a combo counter much like the melee system. This way, her damage scales over time towards high level enemies and her value in the end-game strategy is improved. Now I have thought of a scaling system that could work with this idea: 20 shots fired=0.5X Damage Multiplier 40 shots fired=1.0X Damage Multiplier (+5% energy consumption) 60 shots fired=1.5X Damage Multiplier (+10% energy consumption) 80 shots fired=2.0X Damage Multiplier (+15% energy consumption) 100 shots fired=2.5X Damage Multiplier (+20% energy consumption) 120 shots fired=3.0X Damage Multiplier (+25% energy consumption) 140 shots fired=3.5X Damage Multiplier (+30% energy consumption) 160 shots fired=4.0X Damage Multiplier (+35% energy consumption) and so on with each shot being within 5 seconds of the previous one. I will appreciate any feed back on this idea. Also if there is a scaling system for Mesa's Peacemakers that I am not aware of, please do tell me. Link to comment Share on other sites More sharing options...
Orbister Posted July 31, 2015 Share Posted July 31, 2015 (edited) Mesa is already broken, yet you managed to suggest something to break her even further... good work! (i guess) What peace maker needs is interactivity, for example some kind of QTE during peace maker so we actually get to do anything besides holding the mouse button, her power and energy consumption are not any problem, actually they are a problem but opposite of what you are saying, she is already quite powerful and very energy efficient. Edited July 31, 2015 by Orbister Link to comment Share on other sites More sharing options...
Volinus7 Posted July 31, 2015 Share Posted July 31, 2015 Manual aim. The end... Period Link to comment Share on other sites More sharing options...
geninrising Posted July 31, 2015 Share Posted July 31, 2015 Manual aim. The end... Period Agreed manual aim needs to become a thing so she is not a damn nuker. The game needs to rid itself of this pestilence. Link to comment Share on other sites More sharing options...
(PSN)inuyasha279 Posted August 1, 2015 Share Posted August 1, 2015 So you want to encourage afk... maybe if the meter was shorter... I'm happy with peacemaker... Also 15 energy per second doesn't need to be increased. Link to comment Share on other sites More sharing options...
RiouHotaru Posted August 1, 2015 Share Posted August 1, 2015 It's hilarious that anyone thinks she's broken, or that peacemaker needs to make the player do anything. Originally you had to click the mouse button every time you wanted Mesa to fire and they got rid of that for good reason Link to comment Share on other sites More sharing options...
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