I have been playing with synoid simulor since it came out but i havent been able to tell the numbers on its aoes and math for each function.
Vortex formation damage and range and proc chance
Vortex dot damage per tick and improved damage per stack working past original 4 to create vortex and status chance in relation to stacks
Base single orb damage blast
Edit: also the radius of the bullet blocking feature of the vortex along with its reliability vs hitscan vs projectiles I have seen it do some crazy things to bombards and have noticed a distinct survivability bonus when standing inside my own vortex
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Pridesfury
I have been playing with synoid simulor since it came out but i havent been able to tell the numbers on its aoes and math for each function.
Vortex formation damage and range and proc chance
Vortex dot damage per tick and improved damage per stack working past original 4 to create vortex and status chance in relation to stacks
Base single orb damage blast
Edit: also the radius of the bullet blocking feature of the vortex along with its reliability vs hitscan vs projectiles I have seen it do some crazy things to bombards and have noticed a distinct survivability bonus when standing inside my own vortex
Edited by PridesfuryLink to comment
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