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Turning Mods Into Fusion Cores


Kantriroad12
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Title pretty much sums up the point. This would help players who have loads and loads of mods that are useless to them and it would getting a fireball or a mind control a bit more exciting. Every fusion core would cost more than one mod,though. Common fusion cores would cost 6 common mods to make one and level up, with the uncommon costing 4 uncommons, and the rare ones costing 2 rares. Would you guys think it would be a good idea? The fusing of these mods to fusion core will also cost some materials and credits to balance it out

 

Edit: Added in the credit and material reqs.

Edited by Kantriroad12
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No?

They already have values to them to dump into any other mod. Fusing them together to then dump them into a mod is just a silly extra step.

 

What I would like is numerical values present on the fusion screen.

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The amount of each that a common/uncommon/rare non-fusion core will give can be found in a chart on the wiki. It's actually not a bad way to just dump a bunch of mods you have no interest in, and clear up some space.

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