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Bosses Should Be....bosses


LordTacoSauce
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The bosses in the game feel like regular troops with higher health and do some more damage. It would be nice if the bosses were more strategic, like the jackal is(sort of). They need better intros then them turning around or getting up. They need a really flashy intro or something memorable at least. it would be cool if they also had more of a tactic that each boss follows, so you would need to have varied tactics yourself, instead of standing still and shooting him to death.

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Yeah I think I saw concept picks for the J3-Golem (don't know why Golem, though, but I assume there's a reason). Looks like it'll be worked on eventually.

Because he's the worst and easiest boss. So easy, in fact, that when you get assassinate alerts, he shows up as just a generic toxic ancient.

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