ItPutsTheLotion Posted June 6, 2013 Share Posted June 6, 2013 Currently its max at 4. Sometimes, I have 5 or 6 friends playing at the same time. Maybe you guys can look into that? Maybe after 4 players, the difficulty scales. Just a thought Link to comment Share on other sites More sharing options...
Enot83 Posted June 6, 2013 Share Posted June 6, 2013 If the game used cores better for handling connections, this would be much more viable. Link to comment Share on other sites More sharing options...
Enomilli Posted June 6, 2013 Share Posted June 6, 2013 Why...? My playstation 4 only has 4 ports... Sorry but I'm gonna hafta thumbz ya down broslice... Link to comment Share on other sites More sharing options...
SolluxCaptorTA Posted June 6, 2013 Share Posted June 6, 2013 It's fine as it is. It's designed for groups of four or less. I have a clan of over 300, I'm not gonna suggest I get to take them all with me. Just split into two groups of 3 and change periodically. Link to comment Share on other sites More sharing options...
neKroMancer Posted June 6, 2013 Share Posted June 6, 2013 Frankly, four is too much for normal mission. 5 is an overkill. I mainly playing 2-3 man squad and it works fine. More fun too. Have a lot of friends? Divide them into squad and juggling through matchmaking. Link to comment Share on other sites More sharing options...
shr0ud Posted June 6, 2013 Share Posted June 6, 2013 well, in the Korean MMO Dragon Nest the party limit used to be 4. but then some special dungeons/missions were introduced and the limit was 8 in those, so I don't think it's entirely impossible for DE to look at more people playing together at a time, provided the missions actually call for it (some sort of big synchronized effort or something) Link to comment Share on other sites More sharing options...
Amistyrja Posted June 6, 2013 Share Posted June 6, 2013 Keep them at 4 Implement new and large multi-objective + high reward missions for up to 6 players. Link to comment Share on other sites More sharing options...
RyojinOrion Posted June 6, 2013 Share Posted June 6, 2013 The game is downright easy with four people. More would make it almost not even worth playing. I'd be down for increased team sizes ONLY if the difficulty is ramped up to compensate. Link to comment Share on other sites More sharing options...
ItPutsTheLotion Posted June 6, 2013 Author Share Posted June 6, 2013 Yup. I just want to be able to include everyone all at once. As mentioned, I've suggested a scaling of the difficulty after the 4th player. Link to comment Share on other sites More sharing options...
RyojinOrion Posted June 6, 2013 Share Posted June 6, 2013 (edited) As mentioned, I've suggested a scaling of the difficulty after the 4th player. Instead of that, I'd just like to see difficulty scaling starting from after just one player. I mean, it makes sense, doesn't it? The fewer players, the easier it is. The more players, the harder it is. Would help to not make the game a cakewalk with four players. Edited June 6, 2013 by RyojinOrion Link to comment Share on other sites More sharing options...
Rozgriz Posted June 6, 2013 Share Posted June 6, 2013 Maybe they could a large mission , like raid missions in Vindictus,that requires more than four,if memory serves. Link to comment Share on other sites More sharing options...
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