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[Suggestion] Rescue Mission Change/improvement


Protactical
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How about we absorb the rescue target. Like the capture missions, instead of having to babysit a incompetent AI. If not a least make the AI smarter. Because the AI often get's stuck on object/terrain and the whole team will have to go back to unstuck the AI which is pretty annoying.

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How about we absorb the rescue target. Like the capture missions, instead of having to babysit a incompetent AI. If not a least make the AI smarter. Because the AI often get's stuck on object/terrain and the whole team will have to go back to unstuck the AI which is pretty annoying.

For example, if you're not playing solo, you'll find rescue target unconscious, and you must grab his\her body and carry him\her to extraction point, and ofc, carrying will slowly drain stamina from you.

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Agreed, this needs to change or it needs to go. Failed a rescue alert last night because the AI simply wouldn't get on the elevator. After waiting 30 seconds we took it up, thinking it would shake the AI into action. Instead he managed to die before we even reached the top. This doesn't speak to the general lack of intelligence of the hostage either when dealing with staircases or vents.

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