yiN_ Posted June 11, 2013 Share Posted June 11, 2013 I think there is a real problem with the difficulty of this game, I mean, the game is fine when you start but as soon as you are level 30 with mods u can just rofl stomp the all content. The only difficulty I can find is defense after 35+ waves and then u just depend on nyx, with 2 nyx 1 trinity and frost you can handle pretty much every thing. The standard mission becomes WAYYY too easy pluto is just level 35-59 we need news planets with higher level and some real difficulty (not just stupid level like with defense wave 35++) I'm sorry for my english this is not my mother tongue but i'm really expecting some answers on this matter. Link to comment Share on other sites More sharing options...
Andels Posted June 11, 2013 Share Posted June 11, 2013 Agreed. Except i started back in U6, i didn't even get to have that difficult start. Suggestion: Difficulty levels, for example players can choose = Pluto, Outer Terminus, easy/medium/hard/insane. These would not only affect the amount of enemies, their damage modifier against player, armor ratings and stuff... Would also have effect on how enemy actually totally mutilate the pod. And then of course the classic difficulty level that only few would even dare to try... and even fewer would successfully pass (we are literally talking about few). Link to comment Share on other sites More sharing options...
Lane Posted June 11, 2013 Share Posted June 11, 2013 I heard that the difficulty option is coming soon. Link to comment Share on other sites More sharing options...
Andels Posted June 11, 2013 Share Posted June 11, 2013 That's great. For this game really needs it. Difficulty should not be forced either, so difficulty levels are perfect to cover this part. Link to comment Share on other sites More sharing options...
Ayalin Posted June 11, 2013 Share Posted June 11, 2013 Big agree here. Game already have all mechanics for proposing a great challenge to players with advanced teamwork strategies- warframe special abilities, large choice of guns and melee weapons, lots of mods with a huge custom system. But the whole thing falls because of not enough various ennemies with particular abilities. I have made a post about that a few days ago, I will just rewrite a few ideas here: - Why not having some Infest special creatures who have a sort of big aura (100 meters?) which decrease warframe energy? They would constitute a sort of priority target, and a team should assassinate them quickly in order to survive. - for corpus, we could imagine a moa who can aoe silence warframes - was thinking for grineer some axe throwers where the only way to avoid their damage would be to use the "block" command... List goes on, but yes, more tricky ennemies, better level design (platform/traps), maybe new tricky objectives as well, are high priorities right now for the game, because aside grinding there is no challenge. Link to comment Share on other sites More sharing options...
R43N3F Posted June 11, 2013 Share Posted June 11, 2013 I The only difficulty I can find is defense after 35+ waves and then u just depend on nyx, with 2 nyx 1 trinity and frost you can handle pretty much every thing. ok i guess u mean greneer or corpus as u use a frost then try it with nxt event rules 1 warframe max from each class and try to get high wave try to overtake the infested record oder corpus or play pvp till they give us new pve content Link to comment Share on other sites More sharing options...
yiN_ Posted June 11, 2013 Author Share Posted June 11, 2013 greener/corpus or infested but then u don't need frost, 2 nyx can do pretty much everything on def against infested I heard that the difficulty option is coming soon. good news if it's true, do u have a source ? Link to comment Share on other sites More sharing options...
Oleker Posted June 11, 2013 Share Posted June 11, 2013 Would be nice to have other planetes like the moons of each one. ATM only europa is a moon with missions... the solar system have plenty more. Link to comment Share on other sites More sharing options...
Mainabi Posted June 11, 2013 Share Posted June 11, 2013 honestly difficulty shouldn't just be, higher dmg and higher hp base the ai should also be much more different easy mode = enemies like this hard mode = enemies cooperate with each other, flank and attack you with their own abilities (corpus with stun/shock grenades, or grineer with a grp of shield lancer to advance forward and stuff etc) I don't like how it feels right now, just high hp and high dmg, I think even lvl 180mobs shouldn't have that much high hp but the mobs should be way more versatile, fast and deadly Link to comment Share on other sites More sharing options...
Leyline Posted June 11, 2013 Share Posted June 11, 2013 guess they will have some squad matchmaking label system in place or something. Or maybe the difficulty will be determined by the host. Can't imagine if you join a pug and everyone is set at different levels what the AI would do. Link to comment Share on other sites More sharing options...
demonaii Posted June 11, 2013 Share Posted June 11, 2013 Nah, we don't need such options the level is fine as it is. I don't want to die too much :p -1 Link to comment Share on other sites More sharing options...
yiN_ Posted June 11, 2013 Author Share Posted June 11, 2013 (edited) If u are noob and want easy mission u can stay on the easy planets. Let other players have some hard content please... when a game is so easy that u can do the hardest mission in 30 seconds with just one hand there is no fun anymore. Edited June 11, 2013 by yiN_ Link to comment Share on other sites More sharing options...
demonaii Posted June 11, 2013 Share Posted June 11, 2013 If u are noob and want easy mission u can stay on the easy planets. Let other players have some hard content please... when a game is so easy that u can do the hardest mission in 30 seconds with just one hand there is no fun anymore. Yeah, I'm a noob... and I'm really proud of been noob. Thx anyway, :3 Link to comment Share on other sites More sharing options...
yiN_ Posted June 11, 2013 Author Share Posted June 11, 2013 What the point of your post ? I'm not judging... You say you want easy mission so you don't die too much, well fine u got it, but let us get some very hard one. This is not incompatible. Link to comment Share on other sites More sharing options...
NotaCobra Posted June 11, 2013 Share Posted June 11, 2013 (edited) I would like to see some adjustment to the difficulty curve. Have you guys played level 1 with a default warframe, with default weapons, alone, Since the grineer galleon was implemented? It's not impossible, but it's hard enough to scare away casual players. Given warframe's farmy nature, casual players represent a big playerbase. Edited June 11, 2013 by NotaCobra Link to comment Share on other sites More sharing options...
demonaii Posted June 11, 2013 Share Posted June 11, 2013 What the point of your post ? I'm not judging... You say you want easy mission so you don't die too much, well fine u got it, but let us get some very hard one. This is not incompatible. Sure, DE gives you hard missions, some days later you will complain because it's too hard :D Link to comment Share on other sites More sharing options...
demonaii Posted June 11, 2013 Share Posted June 11, 2013 I would like to see some adjustment to the difficulty curve. Have you guys played level 1 with a default warframe, with default weapons, alone? It's not impossible, but it's hard enough to scare away casual players. Given warframe's farmy nature, casual players represent a big playerbase. Yes, it was funny.... with the right tactic is always fun Link to comment Share on other sites More sharing options...
yiN_ Posted June 11, 2013 Author Share Posted June 11, 2013 Sure, DE gives you hard missions, some days later you will complain because it's too hard :D Why would I ? If a mission is too hard for me I can still play the other missions and the mission too hard will give me a reason to improve and optimize my warframe. Link to comment Share on other sites More sharing options...
demonaii Posted June 11, 2013 Share Posted June 11, 2013 Why would I ? If a mission is too hard for me I can still play the other missions and the mission too hard will give me a reason to improve and optimize my warframe. You here on forum want a lot of nerfs, huh? Link to comment Share on other sites More sharing options...
yiN_ Posted June 11, 2013 Author Share Posted June 11, 2013 Don't understand sry, can you rephrase ? Link to comment Share on other sites More sharing options...
Firebat86 Posted June 11, 2013 Share Posted June 11, 2013 You here on forum want a lot of nerfs, huh? How is asking to make the game have optional difficulty levels nerfs? Fresh casual players will still have the frantic search for mods etc till they can move through the planets, but there's actually a very large number of us that have done that. Personally I have every frame to 30, every primary to 30, every secondary to 30, and 85% of the melee weapons to 30. ~2k mastery exp from rank 10. In that time I've farmed and farmed. But running through missions where the mats I need and literally don't fire etc b/c my dethcube kills everything... That's not fun. With the addition of polarization, frames/weapons have become even stronger. I would love to go run a mission on a planet that drops the resources I need, crank the difficulty up, and enjoy farming a bit more because I have to think, and not just run around with a stripped frame with thief's wit, thief, and all the movement buffs. Link to comment Share on other sites More sharing options...
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