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Ways To Make The Game More Fun Or More Challenging.


LtZefar
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Seeing that this game is strictly PvE at the moment it should be obvious that you should focus more on that element. Way more and here are some ideas you can use. Do note though. This game is just PvE so it doesn't matter if someone gets through a stage easier than you. It doesn't harm your gameplay at all. You don't lose anything on it. The company should focus on keeping as many players as possible interested in their games. This is one way to do it.

 

 

Add mods that can be applied to missions that you play that does one of the following.

 

Double the monster count. Even 2 bosses at once. 

 

Reason? 

Well it's more fun that way. Also you can just make it so there are more of those melee units as they tend to not soak up a lot of bullets. But then we have Corpus faction which generally just have shooting enemies.

Still it would be a fun mod to apply to maps. I want more enemies to kill and if they do drop more items then so be it. We should be rewarded for being able to finish it.

 

Double Damage 

 

Just cut the drop rates by half so that this can only be used to get through a stage when you're trying to solo it. It doesn't hurt anyone if it gets easier.

It really shouldn't matter if someone can get through a stage easier with double damage. As long as he have fun doing so he should be able to do so. This will though severely overpower certain weapons but hey it might be a lot of fun.

 

One enemy only

This one could be a selection of various enemies but no boss or mini boss enemies. None of those rolling mines as well. As they could probably stun lock you forever.

Sometimes it's fun to try your might vs one sort of enemy and see how well you fare. Vs some enemies you're bound to just slaughter them all. Also depending on which enemy you take, it should increase the numbers of them.

But think of how much poison clouds there would be from those crawling poison types.

 

Random boss spawn on the map.

This could be any Boss too and even the Jackal, but the Jackal would need a large area for it to work. Or have it's boss stage appear on Corpus levels. The boss will drops it's usual stuff as well. This mod should be more rare than others though.

 

 

No Energy needed but also no weapons allowed

Your skills are free to use but do less damage. The last ulti should get 60% damage reduction. You're not allowed to use any normal weapon either. So if someone doesn't have an active skill the game can not start. Those without active skills on can't join matches with this on.

 

 

Treasure mode

 

Vastly increase the amount of treasure chests on the map. Mindlessly grinding for certain ores isn't all that fun.

 

Increased Weapon/Warframe EXP.

In the form of 1.5x 2x and 3x. Just there to give you some helping hand.

 

Mixed Enemy type

So that you can encounter enemies from all or just two different factions at once. They should be friendly to each other.

 

 

The game needs more unique stuff than just plowing through a map normally with your new gears. It needs variation in a way that most people can enjoy.

Now these cards should either be a low drop rate from powerful enemies or boss drops only. 

You should also add a function when you host a game or join a game that you look for them or not. So those who want to have the whacky fun all the time they could try to look for them all the time.

 

 

Once again I'll bring up the point that this might make the game easy if you use some mods. It doesn't matter. It's a player experience vs enemies. If the player have more fun this way he'll stay longer and keep playing. Maybe even spend money if you where to sell these things as well. Like a bundle of random cards or items at once.

 

But this game needs to offer more. Much much more.

 

So far I don't know of any MMORPG games doing a thing like this. You'll be the first and you can brag about it. You want to stand out with features you know.

Edited by LtZefar
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