34Brewster Posted June 22, 2013 Share Posted June 22, 2013 I was thinking about a mass and gravity-based warframe that takes a different approach to the subject. Yumao means feather in Chinese, and as such this female Warframe would have a bird-like motif to her with her clothing resembling a qipao, a traditional Chinese female dress. http://www.china-eshop.net/uploads/Product/Qipao_ED019_1.jpg . This Warframe would be very utility based, but not quite as heavily as Loki. As such she would have average shields and below-average health and armor, as well as a very large energy pool and high speed. Ability 1: (25 power) Fan of Feathers: Yumao sends out projectiles formed like a feather in a horizontal cone. The feathers cause average damage, but knocks down even the heaviest opponents (anything short of the more massive bosses like Jackal and Phorid). Upgrades would increase the spread, amount of feathers and damage caused. Ability 2: (50 power) Light As A Feather: For 5 / 7 / 9 / 12 seconds, Yumao decreases her own mass, massively increasing her speed, melee speed and jump distance. However, any melee attack that hits her and any attack that causes health damage (except poison) knocks her down. Ability 3: (50 power) Steel Feather: Similar to Fan of Feathers, but more concentrated. Yumao sends out a single feather that causes massive damage and can ragdoll even the most massive opponent on death. Upgrades would increase damage even further. Ability 4: (100 power) Leaden Feathers: Her ultimate ability is the complete opposite of her second ability. Making both her warframe and her ammunition denser, Yumao gains a massive boost to both armor and firearm damage while losing a chunk of her agility. Her projectiles get the ability to stun opponents and to ragdoll them on death. Link to comment Share on other sites More sharing options...
Rakaija Posted June 22, 2013 Share Posted June 22, 2013 Mass is universal; cannot be changed unless something is added or taken away.She could be a master of weight, though. Modifying a localized gravity pocket could drastically change their weight, either crushing them or letting them float to the sky. Link to comment Share on other sites More sharing options...
SynisterDoom Posted June 22, 2013 Share Posted June 22, 2013 Mass is universal; cannot be changed unless something is added or taken away. She could be a master of weight, though. Modifying a localized gravity pocket could drastically change their weight, either crushing them or letting them float to the sky. meh, its a video game, universal constants dont stand inbetween universe's! maybe she's the Tenno from Paradox space? (paradox space is the "space" inbetween universe's) Link to comment Share on other sites More sharing options...
GratuitousLurking Posted June 23, 2013 Share Posted June 23, 2013 Inb4MassEffect. Link to comment Share on other sites More sharing options...
PantsAdvance Posted June 23, 2013 Share Posted June 23, 2013 Mass is universal; cannot be changed unless something is added or taken away. She could be a master of weight, though. Modifying a localized gravity pocket could drastically change their weight, either crushing them or letting them float to the sky. But she could increase or decrease her mass density making her lighter or heavier by converting matter to energy and vice versa. Without being able to control mass density, she would just get bigger or smaller when ever she wanted to become lighter or heavier (mastering weight). So in that respect, she would be controlling mass and gravity. I don't think Rakaija is wrong, just their view of things was different. The idea is totally viable, regardless of there being science to back it up. Awesome idea Rule34, this idea has a great theme and flow to it that I like. Link to comment Share on other sites More sharing options...
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