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Harder Difficulty = Better Drops


ZWarhammer
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I know DE are working on the difficulty slider for missions.

We all want higher difficulty but i'm not gonna do a mission on a higher difficulty just to get extra 2k credits or something.

Make drops scale with difficulty.

Make it so that the higher the difficulty the better the drops for rare materials and rare mod drops.

Please do so. It's super painful having to farm Mercury with level 30 potatoed gear because new weapons decided to require 5k ferrite each.

With this feature implemented people who have good gear can make better use of their time even when farming resources on low level planets.

Summary: High Difficulty = Good Loot

Please make it happa!

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Edited by ZWarhammer
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