CaveCricket48 Posted June 23, 2013 Share Posted June 23, 2013 It's durable, draws aggro, but has a crappy gun (if it even has a gun). Takes gun fire from enemies so the light frames don't get ripped apart. Link to comment Share on other sites More sharing options...
Liminal Posted June 24, 2013 Share Posted June 24, 2013 Never thought of anything like that. I like it! Link to comment Share on other sites More sharing options...
Karma_Ghost Posted June 24, 2013 Share Posted June 24, 2013 (edited) How about something like this? Name: Goalkeeper Weapon: Shield Shard (melee) Basic design: 4-8 small floating discs/orbs/wedges of cheese/whatever. These would just face the correct general direction of incoming fire (to simplify animation). Skills: 1.) Point defense: Goalkeeper sentinel intercepts 25/30/40/50% of incoming attacks. - Goal Keeper takes full damage from these attacks. - Sentinel death is likely to keep this reasonably balanced even with regen. 2.) Lacerate: Goalkeeper spins its shield shards around the tenno to attack all enemies within 1/1/1.5/2 m - This is a continuous aoe attack. - Point defense is disabled or has a reduced effect when lacerate is in effect. Edited June 24, 2013 by Karma_Ghost Link to comment Share on other sites More sharing options...
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