Nevrmoor Posted January 26, 2013 Share Posted January 26, 2013 (edited) Mithikal got me into mudbox, just got the 30 days trial a few days ago, gather ye rosebudds while ye may i guess! btw, funny how easy it is to stall a computer @8pointsomething M poly I had the idea for that white organic stuff when i studied Lokis arms. The idea is to have it look like its grabbing the helmet with huge force, like strong muscles under tension. im still trying to figure out how to get the best results. Texturewise theres not much going on yet, just basic bumps and a few speculars. This is all done with PTEX, so dont even think about sharp edges!!! Respect to all Mudbox tutorial creators out there! edited to get some basic lights and adjusted the exposure in certain areas... I cant think of anything in the past few years that inspired me like warframe. "canon-wise" do you think this could be a real warframe in terms of material/construction? Im out of juice for today, need moar inspiration. Ah, constructive and suggestions are always welcome! Update on the modelside of things with an all new base mesh: This time no textures, im focusing to get the modeling concept on the full body down. I like the upper part of the new helmet, but the lower one was cooler on the earlier model... The overall kinked effect is astonishing easy to produce, just the wrinkle vector stamp on the sculpt tool and figher away! but it takes ages to get definition and direction into the muscles. Im not sure if i should expand the shoulder/ breast padding to cover the whole breast. The face/ eye area will be covered with metal plating, i will use some sort of neopren/ leather texture for the rest and stuff inbetween the organic stuff. I found THEPERFECT bump map (surface structure if you will) for the organic stuff: Same, also known as Ray skin, those flat fishy things. Japanese sword grips are covered by this material below the wrapping to enhance surface friction. This way i can catch up with the space ninja theme xD It looks like it has to be this way, but then again i only made some quick trials. Some sample Renders will follow Id like to have some feedback on the proportions and overall design concept, i.e. arms, more muscles? extended shoulder pads? get more metal plating for the armor parts? that Nose thing (as FirsttoLast called it xD) See you in space, Cowboy! Edited January 27, 2013 by Nevrmoor Link to comment Share on other sites More sharing options...
Botskiz Posted January 26, 2013 Share Posted January 26, 2013 I can't really comment on anything technical, as I'm not a 3D artist, but as far as the design is concerned, I believe this could very well be an official Warframe. Well done. Link to comment Share on other sites More sharing options...
Decusatim Posted January 26, 2013 Share Posted January 26, 2013 (edited) -old content- Edited July 17, 2022 by Arcames -old content- Link to comment Share on other sites More sharing options...
FirstToLast Posted January 26, 2013 Share Posted January 26, 2013 Look at that nose! Fine work. Link to comment Share on other sites More sharing options...
DreamerNeon Posted January 26, 2013 Share Posted January 26, 2013 DEVs, you got a new half-infested frame! Link to comment Share on other sites More sharing options...
Resolveee Posted January 27, 2013 Share Posted January 27, 2013 The back of the head looks like a human helmet and the front looks like a brainbanging-creative-frame. +1 ... Yup. Link to comment Share on other sites More sharing options...
Calsius Posted January 27, 2013 Share Posted January 27, 2013 Wow, nice work friend! You may very well have saved the devs from having to spend time making a new helmet. Link to comment Share on other sites More sharing options...
Nevrmoor Posted January 27, 2013 Author Share Posted January 27, 2013 The back of the head looks like a human helmet and the front looks like a brainbanging-creative-frame. +1 ... Yup. in fact the aft quarter of the helmet isnt modeled at all :> , i just wanted to catch some thoughts on the overall concept. My idea is to get some sort cable /fibres running down the back originating from the white organic stuff. Thanks everyone for the feedback so far, the only way to grow as an artist! See you in space, Cowboy! Link to comment Share on other sites More sharing options...
Nevrmoor Posted January 27, 2013 Author Share Posted January 27, 2013 Bumpmap study "Same" ya, the resolutuin is $&*&*#(%&, one almost wouldnt notice it on a full model, but those details matter a lot to me </3 See you in space, Cowboy! Link to comment Share on other sites More sharing options...
Botskiz Posted January 27, 2013 Share Posted January 27, 2013 Im not sure if i should expand the shoulder/ breast padding to cover the whole breast. The face/ eye area will be covered with metal plating, i will use some sort of neopren/ leather texture for the rest and stuff inbetween the organic stuff. It's hard to tell without any textures, but I don't think you need to cover the whole breast with the padding. Something along the lines of the seams and folds you can find on Excalibur and Mag, and some energy lights on the body would be nice, though. Link to comment Share on other sites More sharing options...
Resolveee Posted January 28, 2013 Share Posted January 28, 2013 I love the progress, but with what I have seen so far, to be honest I feel as if it shouldn't be a typical human forum, this feels too mutant. As if it should have like tentacles instead or something. Keep up the good work! ... Yup. Link to comment Share on other sites More sharing options...
Nevrmoor Posted January 28, 2013 Author Share Posted January 28, 2013 tentacles! funny thing is i was thinking in the direction of tentacles as reference. But search for tentacles on deviantart.com.... its a kinky friggin mess.. Link to comment Share on other sites More sharing options...
sambarpowder Posted January 28, 2013 Share Posted January 28, 2013 The lower jaw is kinda off-putting with the whole brain pattern, but I can see the effort that's gone into this and it looks like something the game could be better off with. Gj, sir. Link to comment Share on other sites More sharing options...
phUze Posted January 30, 2013 Share Posted January 30, 2013 Goodjob Nevr, really digging it! +1 Link to comment Share on other sites More sharing options...
Decusatim Posted January 30, 2013 Share Posted January 30, 2013 (edited) -old content- Edited July 17, 2022 by Arcames -old content- Link to comment Share on other sites More sharing options...
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