dragonslayer667 Posted June 30, 2013 Share Posted June 30, 2013 so i know alerts have been discussed b4 but here goes without changing the system in any other way for now until you get the planned for changes to alerts live i think it should be changed so that an alert that gives an item(not artifacts, i mean blueprints and potato's and all) that can only be obtained as an alert reward(or login reward) should automatically be made a 12,24(preferred),or at the most a 48 hour alert. pretty sure we are all tired of missing them by now. Link to comment Share on other sites More sharing options...
happygnome034 Posted June 30, 2013 Share Posted June 30, 2013 the problem is that then it would be to easy. ya it sucks that we miss the alert but you can not always be on. instead they should just fix the alert system by making all alert missions worth doing by removing the 2000 credit ones and only have BPs, Artifacts, or 7500 credits then just lower the frequency in which they show up so then they really are Alert missions not " oh its just another random mission" Link to comment Share on other sites More sharing options...
Xoxile Posted June 30, 2013 Share Posted June 30, 2013 48, 24, or even 12 hours to all the alerts people see as being worth doing will flood the left side of the solar system map. Link to comment Share on other sites More sharing options...
MoyuTheTrinity Posted June 30, 2013 Share Posted June 30, 2013 they are fixing it in update 9 so that everytime a ? happens the item is given less chance to appear again giving other items a better chance Link to comment Share on other sites More sharing options...
Mainabi Posted June 30, 2013 Share Posted June 30, 2013 why did you make a new thread? Link to comment Share on other sites More sharing options...
Critter Posted June 30, 2013 Share Posted June 30, 2013 This isn't a good idea. They should make the alerts rarer yes, but making them last longer doesn't make much sense. Link to comment Share on other sites More sharing options...
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