Xtaroth Posted July 2, 2013 Share Posted July 2, 2013 Just an idea about the enemy radar, because when 3 or 4 of us use the artifact for a mission, it really has no benefit because the minimap cannot show enemies further so: When 3 Players use Enemy Radar a popup when entering room that roughly shows what mobs are in that room namedwise, so players can get a more strategic approach when starting out a room with lots of heavies by knowing which are there. Link to comment Share on other sites More sharing options...
AttackNitro Posted July 2, 2013 Share Posted July 2, 2013 What's wrong with just using your eyes to look at the enemies? Personally I don't like this idea because it seems a bit pointless. I don't think i would benefit in any way by having a popup showing me what enemies are in a room because i can just see for myself. My suggestion is stop using more than 2 enemy radars. Link to comment Share on other sites More sharing options...
tsubasakuroi Posted July 2, 2013 Share Posted July 2, 2013 Would be convenient. Every artifact seems to stack anyway(save for the scavengers, don't know how they work), this would be a good way that wouldn't make it so horrible when two people took enemy radar as an artifact in a public game. Link to comment Share on other sites More sharing options...
DoctorWired Posted July 3, 2013 Share Posted July 3, 2013 a nice way to have them stack would be: 1 enemy radar: functions as implemented 2 enemy radars: level 1 plus ability to see fuzzy spot indicating enemy presence up to 5 meters behind doors and walls 3 enemy radars: level 2 plus fuzzy shape becomes clear enemy outline 4 enemy radars: see enemies up to ten meters through doors and walls, clear enemy outline Link to comment Share on other sites More sharing options...
Aizeol Posted July 3, 2013 Share Posted July 3, 2013 a nice way to have them stack would be: 1 enemy radar: functions as implemented 2 enemy radars: level 1 plus ability to see fuzzy spot indicating enemy presence up to 5 meters behind doors and walls 3 enemy radars: level 2 plus fuzzy shape becomes clear enemy outline 4 enemy radars: see enemies up to ten meters through doors and walls, clear enemy outline This, please this. Although, when the revamp artifacts that may be a moot point. Link to comment Share on other sites More sharing options...
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