Eggzodiya Posted December 6, 2016 Share Posted December 6, 2016 I've been seeing the +/-reload speed stats on the dethcube riven mods and was wondering when does a dethcube actually reload? Or is it just a wasted stat? Link to comment Share on other sites More sharing options...
0 AerinSol Posted December 6, 2016 Share Posted December 6, 2016 When the clip is depleted of course. Since the screen is chaotic most don't realize the small time-slot in which sentinels reload. Link to comment Share on other sites More sharing options...
0 DoppelShifter Posted December 6, 2016 Share Posted December 6, 2016 All sentinels actually reload. They have an internal "magazine" value, and when they empty that magazine, they enter a small "delay" akin to a reload time. So yes, reload time mods (positive or negative) do affect sentinel weapons. Link to comment Share on other sites More sharing options...
0 AerinSol Posted December 6, 2016 Share Posted December 6, 2016 (Prisma)Shade's weapon the (Prisma)Burst laser has a 0.0 reload so it just fires non-stop. Link to comment Share on other sites More sharing options...
0 Eggzodiya Posted December 6, 2016 Author Share Posted December 6, 2016 Wow, interesting, didn't know that. But I've seen dethcube rapid fire for a really long time, and it doesn't stop firing until the target dies or gets out of range. Link to comment Share on other sites More sharing options...
0 Exploderizer Posted December 6, 2016 Share Posted December 6, 2016 Sentinels do have a reload stat, but it is negligible and hardly affects their DPS. Reload isn't a stat you should ever worry about, at least for sentinels. Don't worry if it pops up on a Riven. Link to comment Share on other sites More sharing options...
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Eggzodiya
I've been seeing the +/-reload speed stats on the dethcube riven mods and was wondering when does a dethcube actually reload? Or is it just a wasted stat?
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