Pyromann Posted July 7, 2013 Share Posted July 7, 2013 (edited) I had an idea baout a new element, like a toxic element (ancient "element"), that is toxic, it'll have initial damage as 5%, 10%, 15% and then the max 20%. But the special thing about this is that the damage goes through the shield. I'd make it a rare mod, as it goes through the shield. Just a sUggestion. Edited July 7, 2013 by Pyromann Link to comment Share on other sites More sharing options...
Fire_Ashes Posted July 7, 2013 Share Posted July 7, 2013 instead of just certain damage i would like to see a DoT aspect of it as well Link to comment Share on other sites More sharing options...
Pyromann Posted July 7, 2013 Author Share Posted July 7, 2013 instead of just certain damage i would like to see a DoT aspect of it as well Just asking, what is DoT? (i am new on this) Link to comment Share on other sites More sharing options...
Tierria Posted July 7, 2013 Share Posted July 7, 2013 Damage over time. Link to comment Share on other sites More sharing options...
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