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A New Trinity Ability If There Are Multiple Options In The Future


SamPolch
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I was thinking about an ability for the support/healer Trinity Warframe, it could involve the ability to revive people who are knocked down, but not dead, and at the cost of having a VERY small hitpoint recovery upon revival (1 or 10 points was what I was thinking) Feel free to tell me what you think, I was playing along with my party and thought of this, thanks

Edited by CRSLSam
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I was thinking about an ability for the support/healer Trinity Warframe, it could involve the ability to revive people who are knocked down, but not dead, and at the cost of having a VERY small hitpoint recovery upon revival (1 or 10 points was what I was thinking) Feel free to tell me what you think, I was playing along with my party and thought of this, thanks

 

We pretty much already get this with Link + Revive, or Blessing + Revive. Ideally no more than 1 person should be down but otherwise with multiple people down you must triage or, if there is time to revive only one, do the grim task all healers must ultimately undertake, which is decide who is weakest, let the weak die to revive the strong to increase the chances of mission success.

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