SniffYoBunnies Posted July 10, 2013 Share Posted July 10, 2013 Yea I´m getting bored of DE´s logic of a good enemy being:More stagger,more shields,powerful gunz! -Instead I wrote up a list of new troops that would use new tactics and AI and also improvements on the already featured Grineer troops NEW TROOPS ---------- Commando-Light armor,like sawmen but equiped with either a Burston or a Braton.Would use group advancement tactics,can slide and roll randomly to avoid being hit.Spawn in groups of 4 Demolitionist-Seeker-like armor skin only more orange and red,equiped with a Kraken and lays down proxymity mines and throws MIRV grenades. MIRV=One grenade goes BOOM and splits into 6 other ones that also go BOOM Berserks-Heavy unit withour ground slam abbility but can use Rhino Charge,wield a amphis and uses leap attacks pletny of times.Faster and a bit smaller that other heavy units FIXES FOR EXISTING TROOPS --------------------------- Ballista-can climb onto boxes and snipe.When hit they will use Guerrila tactics. Guer.tactics=If they get hit they run away,regroup and come back Scorpions-Most agile Grineer unit.Can slide,roll and flip.Follow playr endlessly and flank a lot.Will spawn in packs of 3.The first one will be the bait that will act like WTF?.The seconf and third will be waiting nearby to ambush the player. Scorch-If comrades are engaged,Scorch will locate the enemy and will find a hiding spot.Bassicly he would ambush and hide a lot moreto make that Ignis more usefull. Link to comment Share on other sites More sharing options...
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