Appsin Posted July 16, 2013 Share Posted July 16, 2013 (edited) .5'sLiterally thats it, always bugged me that when placing a polarised mod such as Focus (Which maxs out at 11) into the matching polarity it would round up to 6 instead of 5.5.I know this may seem nitpicky but with the recent inclusion of Aura mods to our Warframe loudouts it would be nice to see something that may let us squeeze out just a few extra points without having to change the level cap or Formaing every slot (Which with the right loadout would still not let you max all of your mods due to Auras, I.E. Maxed Redirection, Steel Fiber, and Viltality)This has been my opinion since I first saw that it rounded up and while it wouldn't be much (like 1 or 2 extra points in most cases) it would still be incredibly helpful for those of us that want to maximalism our loadouts.Thank you for your time.Edit: I literally just went and counted, I would gain a full 4 extra points (On my main Warframe) if this was implemented. Edited July 16, 2013 by Appsin Link to comment Share on other sites More sharing options...
Gauryo Posted July 16, 2013 Share Posted July 16, 2013 I agree, Let us maximalism our loadouts! Link to comment Share on other sites More sharing options...
Anders Posted July 18, 2013 Share Posted July 18, 2013 Ive had this exact same thought! :D Link to comment Share on other sites More sharing options...
xenapan Posted July 18, 2013 Share Posted July 18, 2013 I say lets change all mods that end at an odd number and add 1 to the base cost. Wish granted! your focus now costs 12, and with polarity now still costs 6, and your forma saves you 6! Link to comment Share on other sites More sharing options...
RTamis Posted July 18, 2013 Share Posted July 18, 2013 Why not have half points? It should be that big of an issue to round to the nearest 1/2 instead of whole. That's only one extra bit! Also, and this is a bit nitpicky on my part, I would like it if when you use Forma on something you could rearrange the placement of current polarity slots PLUS add a polarity. I like putting certain mods in certain slots but when one weapons has a D slot to start and another a V slot it makes it hard to do this. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now