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Things We Need For The Mod Ui - A List Of Whats Important


pdxdubin
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Please add whatever you think should be added when they fix the mod system.

 

 

 

What Does the mod system need 

 

 

- Mod Locks / Protections

 

Let players lock a mod, Or add a star to it, Letting the player know that It is a primary mod.

Do not Let the player sell locked mods, This way we can't accidentally sell all our core things.

 

- Unequip all button 

 

- Auto Fusion

 

(Fuze all available mods that are not protected, to get to the next rank. )

 

- Defuze 

Let the player lower the rank of a mod temporarily, so that they can fit it into a build,

Allow us to change the level of the mod.

So add like an Up and Down arrow key that we can use to lower the rank down or up.

 

- Smart Search

 

Let us search for mods, Quickly just by typing in 1 or two letters. 

 

- Custom Load outs 

 

Let players create mod loadouts that they can load into other warframes, 

Or just to have different setups for a single frame.

 

Its a pain waiting 5 minutes for people to change their warframe, and having them go and redo everything.

 

- Remove Warframe mods from drop tables

 

Considering that Most ability mods are only 3 levels high, And we can't sell them, I see no reason for them to remain on the drop tables.

Because honestly 100% of the people just use them to upgrade other things, So right now there pretty much a useless addition

to the normal drop tables. 

 

 

 

I know DE already mentioned they would add most of this stuff.

But Its taking a while, and now that artifacts have been changed to auras,

I expected all this stuff to roll out as well.

 

If you got any other ones, Leave them in a comment and I will add them to the list. 

Edited by pdxdubin
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