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A Slight Inconsistency With Rag Doll Physics


Alenjak7
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I like consistency, and what irks me about the rag doll physics in Warframe is that some weapons engage it and some don't. 

 

I'm fairly certain that all do cause ragdoll the moment you kill enemies to knock them to the ground, but only some weapons push corpses around more. From my observations, it seems that shotguns are guaranteed to keep rag doll physics working and most fully automatic weapons do as well.

 

The ones that most frequently don't are single-action weapons. Sometimes, this actually can negatively affect gameplay when corpses and body parts get in the way of rounds trying to be shot at live enemies.

 

But it's also simply unrealistic and inconsistent. If it doesn't take too much time and effort away from more important matters, I believe this would be an improvement.

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