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Movement


RX3_Zero
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I dont' think i am the only one who lost time trying to running on the wall clicking  shift+space and fallinga cuple of times.

The movement of this game cant' be frustrating,it needs be improve to be more "fluid".

 

We could use more obstacles and traps with a better mechanic of game.

Players from video games problaby ll' want a action and dificult game,a trait generally diffrent from pc gamers.

 

I dont' want read a reply explaining how this game is good tha away he is,because this forun is not for that,

be polite when correct my english(was aways),if you can post suggestions if you agreed with my ideia,

if you dont like just negativate my post is important know the community opinion.

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The fact that they are taking an mmo to the console is a big step and alot of people will be just feeling out the game so i think making it as much of a middle ground as possible is what they are shooting for.

agreed,but i dont think movement are fluid,and only void missions have traps.

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None of the other factions live long enough to make traps

you can make a part of scenario with obstacles,and other only for pve.

example:you put a bomb on the center of a grinner space ship and now you have to run facing a lot of obstacles and traps,

obviously with a time limit.

Edited by RX3_Zero
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